From 665a0889a0291664f5743d0d7a3a44caf7556499 Mon Sep 17 00:00:00 2001 From: Luca Heltai Date: Wed, 10 Jan 2018 11:29:11 +0100 Subject: [PATCH] Fixed Denis' comments. --- include/deal.II/base/quadrature_lib.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/include/deal.II/base/quadrature_lib.h b/include/deal.II/base/quadrature_lib.h index 08f0e12e84..e33b78f2be 100644 --- a/include/deal.II/base/quadrature_lib.h +++ b/include/deal.II/base/quadrature_lib.h @@ -675,7 +675,7 @@ private: * Such quadrature formulas are useful to integrate functions with * singularities at certain points, or functions that present jumps along a * co-dimension one surface inside the reference element, like in the extended - * finite element method. + * finite element method (XFEM). * * @author Luca Heltai, 2017. */ @@ -798,7 +798,7 @@ class QDuffy: public QSimplex<2> { public: /** - * Constructor that allows the specificatino of different quadrature rules + * Constructor that allows the specification of different quadrature rules * along the "radial" and "angular" directions. * * Since this quadrature is not based on a Polar change of coordinates, it @@ -837,17 +837,17 @@ public: /** * Construct a quadrature formula by splitting the reference hyper cube into * the minimum number of simplices that have vertex zero coinciding with - * `split_point`, and patch together affine transformations of the `base` - * quadrature. The point `split_point` should be in the reference element, + * @p split_point, and patch together affine transformations of the @p base + * quadrature. The point @p split_point should be in the reference element, * and an exception is thrown if this is not the case. * * In two dimensions, the resulting quadrature formula will be composed of - * two, three, or four triangular quadrature formulas if `split_point` + * two, three, or four triangular quadrature formulas if @p split_point * coincides with one of the vertices, if it lies on one of the edges, or if * it is internal to the reference element respectively. * * The same is true for the three dimensional case, with six, eight, ten, or - * twelve tetrahedral quadrature formulas if `split_point` coincides with one + * twelve tetrahedral quadrature formulas if @p split_point coincides with one * of the vertices, if it lies on one of the edges, on one of the faces, or * if it is internal to the reference element respectively. * -- 2.39.5