From c6d4dc3ba22121787cb2fda6f0cb09c67e0114f0 Mon Sep 17 00:00:00 2001 From: Wolfgang Bangerth Date: Wed, 31 Jan 2018 20:38:09 -0700 Subject: [PATCH] Use less obscure wording. --- include/deal.II/grid/grid_generator.h | 40 +++++++++++++-------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/include/deal.II/grid/grid_generator.h b/include/deal.II/grid/grid_generator.h index fca6eee1f7..cbfc1f1ebe 100644 --- a/include/deal.II/grid/grid_generator.h +++ b/include/deal.II/grid/grid_generator.h @@ -71,7 +71,7 @@ namespace GridGenerator * cells. See hyper_rectangle(), if different lengths in different ordinate * directions are required. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_cube (Triangulation &tria, @@ -118,7 +118,7 @@ namespace GridGenerator * dimensional space with the remaining entries set to zero. For example, a * Triangulation@<2,3@> will be a square in the xy plane with z=0. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void subdivided_hyper_cube (Triangulation &tria, @@ -157,7 +157,7 @@ namespace GridGenerator * Triangulation@<2,3@> will be a rectangle in the xy plane with * z=0, defined by the two opposing corners @p p1 and @p p2. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_rectangle (Triangulation &tria, @@ -321,7 +321,7 @@ namespace GridGenerator * * @note This function is implemented in 2d only. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void @@ -341,7 +341,7 @@ namespace GridGenerator * vertices in the array of corners will no longer refer to the * same triangulation. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void @@ -357,7 +357,7 @@ namespace GridGenerator * of subdivisions in each of the @p dim directions. Colorizing is done * according to hyper_rectangle(). * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void @@ -371,7 +371,7 @@ namespace GridGenerator * number of subdivisions in each of the @p dim directions may vary. * Colorizing is done according to hyper_rectangle(). * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void @@ -426,7 +426,7 @@ namespace GridGenerator * * Presently only available in 2d and 3d. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void enclosed_hyper_cube (Triangulation &tria, @@ -451,7 +451,7 @@ namespace GridGenerator * placement of vertices upon refinement and to be able to use higher order * mappings. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_ball (Triangulation &tria, @@ -487,7 +487,7 @@ namespace GridGenerator * @image html sphere.png * @image html sphere_section.png * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template @@ -504,7 +504,7 @@ namespace GridGenerator * * The appropriate boundary class is HyperBallBoundary. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void quarter_hyper_ball (Triangulation &tria, @@ -522,7 +522,7 @@ namespace GridGenerator * The appropriate boundary class is HalfHyperBallBoundary, or * HyperBallBoundary. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void half_hyper_ball (Triangulation &tria, @@ -547,7 +547,7 @@ namespace GridGenerator * the GridTools::transform() function using a rotation operator as * argument. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void cylinder (Triangulation &tria, @@ -575,7 +575,7 @@ namespace GridGenerator * boundary indicator 0. * In two dimensions the default FlatManifold is sufficient. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. * * @author Markus Bürg, 2009 */ @@ -649,7 +649,7 @@ namespace GridGenerator * This function exists for triangulations of all space * dimensions, but throws an error if called in 1d. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_L (Triangulation &tria, @@ -672,7 +672,7 @@ namespace GridGenerator * If @p colorize is set to @p true, the faces forming the slit are marked * with boundary id 1 and 2, respectively. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_cube_slit (Triangulation &tria, @@ -742,7 +742,7 @@ namespace GridGenerator * @note This function is declared to exist for triangulations of all space * dimensions, but throws an error if called in 1d. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void hyper_shell (Triangulation &tria, @@ -771,7 +771,7 @@ namespace GridGenerator * boundary where $x=0$, get indicator 0, 1, and 2, respectively. Otherwise * all indicators are set to 0. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void half_hyper_shell (Triangulation &tria, @@ -800,7 +800,7 @@ namespace GridGenerator * indicators are set to 0. In 3d indicator 2 is at the face x=0, 3 at y=0, * 4 at z=0. * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void quarter_hyper_shell (Triangulation &tria, @@ -824,7 +824,7 @@ namespace GridGenerator * sense in 1D and 2D. Also keep in mind that this object is rotated * and positioned differently than the one created by cylinder(). * - * @note The triangulation needs to be void upon calling this function. + * @note The triangulation passed as argument needs to be empty when calling this function. */ template void cylinder_shell (Triangulation &tria, -- 2.39.5